Project Brief // Design

Moto 360 (Sketch)

Sketch UI Prototyping Wearable Design
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1 MIN_READ

The Challenge // The Problem

Early wearable UI design lacked high-fidelity, barebones frames for rapid prototyping, requiring designers to manually construct device containers for Android Wear mockups.

The Solution // Technical Implementation

The Strategy

The Moto 360 Round Frame was a contribution to the early wearable design ecosystem. The strategy focused on providing a minimalist, precision-engineered device frame for designers working on the #androidwear platform. By stripping away visual noise and focusing on the core hardware geometry within Sketch 3, I created a reusable asset that allowed for rapid, high-fidelity UI prototyping. This resource was shared via Sketch App Sources, where it has been utilized by nearly 2,000 designers for their wearable projects.

Core Features

  • Barebones Frame Geometry: Optimized for clean, distraction-free wearable UI mockups.
  • Sketch 3 Native: Built specifically for the Sketch ecosystem during the peak of the round-watch revolution.
  • Community Resource: A free-to-use asset that supported the global design community in exploring circular UI paradigms.
  • High Reach: Garnered 30k+ views and nearly 2k downloads as a featured device resource.